Arcane archer ranger multiclass. Psi-knife rogue will definitely be a top contender.
Arcane archer ranger multiclass Human is a decent choice (more skills and a feat), but you can’t become an Arcane Archer. As an Arcane Archer Ranger, you get free +1 ammo, an extra attack if you miss, a single skill proficiency, and what are effectively a handful of spells. There’s so much possibility opened up! Fey Wanderer Rangers can redirect failed Beguiling Shot and change the save DC from your Arcane Shot (INT) save to your Ranger Spell Save (WIS). ) The fact that only some Ranger’s get 3rd attack and it’s conditional underscores why the Fighter Archer is better. Mechanically, it gives you cunning action at 2 levels and a subclass at 3. Gloom Stalker Ranger 5, Fighter 2, and Twilight Cleric 1. Bard Combos: Bard + Barbarian = Skald Ranger + Sorcerer = Arcane Archer?? Ranger + Monk = Zen Archer Ranger + Paladin = Knight-Ranger / Paladin of the Hunt Ranger + Wizard = Dependent on Wiz-school Maybe Fighter 11 Ranger 9 as an end goal if going to 20. By Opal / June 7, 2019 November 26, 2021 How to Preparing a new list of arcane archer spells requires time spent in studying and meditating: at least 1 minute per spell level for each spell on your list. Another heal/revive for pet or teammate. They stand watch over the fringes of elven domains, keeping a keen eye out for trespassers and using magic-infused arrows to defeat monsters and invaders If you're wanting an arcane archer, there's not really a good way to do that without burning spell Slots and getting 3rd level ranger spells. However the saves for arcane shots rely on your intelligence modifier. But I have some ideas swimming around for a Champion/Sorcerer Divine Archer built around Fire Ray, and even tentative thoughts on a Ranger/Druid Primal Archer. A good dps/support buiild at the moment is Bleak Walker/Arcane Archer. Arcane shot as the fighter version but proficiency bonus times per rest. But that is because the 7th level onward abilities suck. Do you want the bonus attack and Wis to initiative from this specifically? Monk doesn't multiclass super well since you want more ki points from each level. I'm making an Arcane Archer character, but I was considering having him multiclass into Warlock. However, while not the best numbers-wise multiclass, the best RP I think is a Battle Smith Artificer / Arcane Archer Fighter. This feature is purely based around flavor. It doesn't really even require much of a roleplay hook because a ranger kind of is a rogue to begin with. Skill Arcana and grab Spearcaster. Reply reply 10 Rogue/6 Ranger/4 Pally with a bow's probably pretty disgusting, since you get ranged smites that are also doing sneak attack, assuming There is any number of options to play an archer. 0 - Aoe Archery build Double Feature: F2P 20 Elf Ranger + P2P 15 Ranger/3 Paladin/2 Rogue Horizon Walker-Video Dragonlord Builds ~ A First Life Build, A Multilife Build, and an experimental build for Dragonlord-Video U67 - Slice of Life Caster Dragonlord. Beyond the woods, arcane archers gain renown throughout entire kingdoms for their supernatural accuracy with a bow and their ability I thought about taking on Arcane Archer in order to be the most effective. It’ll allow better synergy with a Ranger multiclass, and Arcane Archer already gives you Nature prof and the Druidcraft cantrip. I got quotes! #13 Jan 1, 2023. - Human 14 Dragonlord/3 Stormsinger/3 Favoured First, yes I know that Arcane Archer generally sucks. There are two reasons for this. 0 build. Taken archery fighting style and sharpshooter feat at level 1 background is urchin so I chose stealth prof and sleight of hand For arcane archer lore I I'd also just like to point out that Battlemaster Fighter played as an Archer literally IS the trick arrow subclass, and Arcane Archer is the same but flavored with magic. Plus you really don't want to go 5 levels in Fighter, as Extra Attack doesn't stack with your Ranger and will always be a dead level. D&D5E: ARCANE ARCHER GUIDE we go into our guide for the arcane archer. I have always thought the best Ranger is a Fighter. Rogue Multiclass Options. I need at least Ranger 11 for the ability I want for this build, which means I can't get Fighter's third attack at 11. Anyway, the versatility of scrolls can help you keep that "jack of all trades I strongly recommend you to multiclass to Arcane Archer later on if you want to be a serious, full-time archer in a high level module. potentially making a multiclass ranger/caster the best offensive Well I hate to say it but that Arcane Archer will cause so much investment with no return that your character will sound "interesting" but mechanically will fare poorly. Aside from smiting paladins, they are the best archers as straight rangers. Fighter – Arcane Archer. Arcane Archer lets you be nature-themed, so I think it adds up all together. This subclass has been updated in TCoE to make it more viable with a choice of three spirit forms to act as your beast companion. Should it be 4/3/2 or 4/2 only? I don't know too much about multiclassing yet so guys help. Thanks to magical secrets you can get all the cool high level ranger spell like swift quiver, lightning arrow and conjure volley up to level 10, plus you are a full caster so you Arcane Archer is the only class where using a bow is the golden standard (since they do less damage than heavy crossbows and you can't use two of them at once), so i can't think of anything right now. Ranger is always quite powerful for multiclassing, however since they get fighting styles at level 2 it’s a little less Arcane archer with swarm keeper Ranger with a longbow. and using scrolls as needed. 20 Aarakocra 3 multiclass build, starting with a with being a Lv. I had played a Sorcerer/Ranger/Arcane Archer, and loved it. 2nd Level. Arcane Archer Multiclass . Arcane archer is Anyway, my char: Level 10 Ranger, Half-Elf, neutral evil Str:14 Dex:14 Con:14 Int:12 Wis:14 Cha:12 I want to multiclass (yeah i know. Going ranger would get you a second fighting style and Canny, as well as Hunter's Mark, as well as some other feature spells, as well as some spell slots. 3rd lvl Fighter- Arcane Archer archetype - create magic arrow - arcane shot - archers lore - Conjure Arrows 4th lvl Fighter- ASI - Feat, Sharpshooter 5th lvl - multiclass ranger 1st lvl Ranger- Favored enemy, Natural explorer (6th lvl) - 2nd lvl Ranger- Fighting style- two weapon fighting Spell casting- 2 1st lvl spells/spell slots Rangers are one of the playable classes in Pillars of Eternity and Pillars of Eternity II: Deadfire. Knowing that Arcane Archer is often considered an undertuned Meh. For Ranger look for Mystic What would be the best option for a ranged ranger to multiclass in? UA allowed so Revised Ranger and using either the Revised Hunter Conclave or the Revised Stalker Conclave. I have read a ton of Bard threads on the board and so many have written that you should not multiclass. You get the choice between gaining proficiency in either the Arcana or the Nature skill, and you can choose between learning prestidigitation or druidcraft. I'd suggest talking to your DM about the Class Variant Features Unearthed arcana since it added some much needed improvements to Ranger, better than Revised Ranger imo. Arcane Archer really doesn't need too many skill points spent in it to make it effective since the Imbues are auto-grant. Hello everyone. I like Elf straight Fighter for Elf having access to the arcane archer tree. Psi-knife rogue will definitely be a top contender. Iirc, Beastmaster scales with Ranger levels, so might not wanna multiclass TOO much, but there are three major options I think are good on literally any Ranger Not that Arcane Archer is completely awful, mind you, Grasping Arrow in particular is pretty good, but yeah, in general, you just get a lot lot more out of Battlemaster So here is my first try at a Ranger Arcane Archer: L3: 1. After reading the rest of the Ranger and Gloomstalker class I'm thinking about triple classing with 5 levels in Rouge (Assassin) and 10 levels in Fighter (Arcane Archer). Normally you want to multiclass out of assassin at 3, but level 5 is alright. The basic idea is that you end up as a dragon rider shooting arrows at people. Arcane archer gets an underwelming amount of uses of his special arrows, ranger would defi etly be better. By jjjohnson1992 August 22, 2020 in Pillars of Eternity II: Deadfire Characters Builds, Strategies & the Unity Engine (Spoiler Warning!) Share Another nice weapon for an Arcane Archer is Spearcaster (its bonus from Arcana stacks with the imbue-bonus from Arcana) - but that's and Arbalest and not a bow. Rangers are expert sharpshooters with any ranged weapon. Good if you want to multiclass to rogue. Arcane Archer or Battlemaster seem equally suitable as subclass options, although I am also considering Eldritch Knight for the additional spell slots. Our Multiclass Ranger build in Baldur’s Gate 3 will start with the Gloom Stalker subclass, and then add levels from both the Rogue and Fighter classes as you progress. The name of the resulting mix will be the same as it would have been for the Reroll three d20 failures a day. 5 levels in Ranger if you want to actually be useful with your bow. More Fighter vs more Ranger vs Cleric levels - I think Ranger 16/Fighter 4 is good, albeit more Fighter means not only Extra Attack (2) but also fishing for ASI/feats. But since you gonna be playing on Veteran Arcane Archer without patch will be good enough you can look up Boeroers build for Arcane Archer/ Paladin it is really decent, another interesting build for Arcane Archer is Wildrhymer AA/Beckoner it’s just one man army that can flood the board with The main thing with arcane archer is to ask your DM if the shots can be “a number of times equal to your proficiency bonus”. QueenGaladrielWOWS In all honestly, I don't know how to fix it. A rogue / arcane archer assassin multiclass can critically attack everyone in a 30 ft line, and/or fuel their sneak attack with a bursting arrow for an additional 2d6 in a 10 ft radius. QueenGaladrielWOWS. **Classes**: Start as a wizard, then multiclass into a ranger. If you really need Arcana, you could take one level in Arcana Cleric. If you choose warbow as your devoted proficiency, Fighter has good synergy with bows that proc on crits (such as the instant reload upgrade for St Omaku's Mercy or Veilpiercer). 3 levels in to a mediocre archetype (Arcane Archer) is a lot to give up for training in a skill. In short; min. After reading the rest of the Ranger and Ranger is not a great fit for Arcane Archer. while going Arcane Trickster grants spells like Eldricht Knight but also invisible mage hand. 2. I've read interesting synergies with Helwalker or Barbarian multiclasses in particular that sound fun. The standard build for a Ranger that uses the newly updated Arcane Archer enhancements and Elf enhancements. The build is still suitably strong as just a vanilla archer compared to, like, straight Ranger, with a few extra tricks up your sleeve, and you can always vary things up with stuff like upcast summons when the target's Str save is too high, or even just good old fashioned Hunter's Mark for 1st level slots that survive especially long The archer has +1 to hit/damage per 3 levels up to level 18. Why Should You Multiclass a Ranger? Rangers are often Personally, I think a Ranger/Fighter multiclass (specifically, Ghostheart/Devoted) is the best archer class. Arcane Archers are some of their most elite warriors among the elves. pretty late) Ranger/assassin/arcane archer Now, this is the build I really want to do because i like the assassin but the arcane spell requirement is a pain if i did this. Fey Touched Feat with Hex (I 17) Level 6-7 - Fighter 2/3 Arcane Archer, Arcana proficiency, Druidcraft, Grasping Arrow, Banishing Arrow (note banishing arrow for thematic reasons) Option B) is to switch to an Arcane Archer Fighter. That means the archer is already doing beyond the arcane archer's maximum damage potential at level 15. Split (5-6): A - Superior. So I'm not sure how effective Arcane Archer would be. For this build, we recommend investing 8 levels of investment into the Ranger class due to its added combat potential. Discover unique feats to help survive in the boundary between civilization and the wild. Like one of the other posters said, I would suggest to the player to try a multiclass. Spells (don’t count against spells known as always): Level 1) Hail of Thorns Level 2) Melf’s Acid Arrow; I finished a playthrough with a SC Arcane archer and it was a very fun class. The best I've come up with (I'll probably be starting at lvl 8) is arcane archer 5 for partial flavor and magical arrows at lvl 7, and multiclass into ranger until lvl 3 for the archtype and 2nd fighting style at lvl 2. Level 11 - Magic Arrow and Curving Shot. Overall, while S. Ranger/Cleric multiclass concept Arcane Trickster also gets huge benefits; they get more tool proficiencies and (thief) tool expertise, they get buff spells and more spells overall as a half-caster to help enable their sneakiness and sneak attack abilities. The bonus damage from the arcane archer also cannot crit. Those 3 levels of a fighting style, action surge, and arcane shot are much better than favored foe improvement, deft explorer In a game my older brother is running I play a Drow Gloomstalker. Best Multiclass Options for Arcane Archers in D&D 5e. As mentioned before, Rogue always has the best multiclass options for Ranger. I’m doing a multi class like this shit different ranger subclass. Ranger - The Solitary Harpist Arcane Archer combined with Ranger is a fairly obvious and straightforward multiclass. With a ranger/wizard/aa I'm assuming you're going for 9 levels of ranger for the dual wield and a level or two of wizard for the prerequisites. Everything About the Multiclass Ranger Build in Baldur’s Gate 3. The purpose of this build is simple: take advantage of your free Two Weapon Fighting feats by using two weapons, until level 6. I usually play Fighter/Bard/AA or Rogue/Wizard/AA. At the moment we are 6th level and I’m thinking of starting to multiclass soon, probably around 8th level. Second Wind: Second Wind is less attractive on an Arcane Archer because they won’t often be in the middle of the fray. The ranger is the traditional class people think of when using a bow as their primary weapon. Curving Shot at level 7 is too good not to get ASAP and you’ll also want your ASI that comes at level 8. Here is the Arcane Drake Ranger/Fighter. Ranger is the melee class with most damage potential, favored enemy and bane of enemy is the best melee attack bonus. Str 8, dex 16 , con 14 , int 16, wis 10, cha 8. An Arcane Archer studies a unique elven method of archery that weaves magic into attacks to produce supernatural effects. - ranger gives you decent combat When it comes to the Pillars of Eternity 2 Ranger subclass, Ghost Heart and Sharpshooter are the most straightforward and generally considered to grant the best bonuses, but Arcane Archer is fun as well. Ranger 5 -> Rogue X is a fantastic multiclass. Either Arcane Archer 3/Ranger X, or maybe Fighter X/ Scout Rogue 3. Nice note of changing the poison damage on the attack to force. Bard 10/Fighter 2 is the superior archer build, S. That’s the most common fix to the class because the static “2/short rest” just makes you effectively not have a subclass the vast majority of the time you’re fighting. Besides, Rangers are fine archers already. LongjumpingFix5801 Arcane Archer, Wizard Multiclass Decision a pure wizard in the party that should be doing the identify/ritual magic/big spellcasting stuff so I am focusing on a Ranger 2. At level 6 when you unlock Paralyzing Arrows and Manyshot you will switch to a longbow for good. Based on what we know so far that combo is probably the strongest range attacking build in the game. Ranger can get Blindfighting style, grab the bat familiar NOTE: An optional component for an Arcane Archer/Mage multi-class is included. **Feats**: Prioritize I would sort the Arcane Shot Options into "Offensive Shots" and "Defensive Shots". At one point I thought about leveling up as a swashbuckler in order to utilize dexterity instead of strength in melee. The ultimate archer class; these are excellent picks if you want to go for a stealthy character. Not very, haha. Fighters & Rangers have the benefits of full BAB + insane Attack bonuses (Weapon Training OR favored enemy), Zen Archer has nothing, while Rowdy Rogue / Hunter only have 2/3 BAB. And as a ranger I have prioritised dexterity, wisdom and constitution. i imagine it gets a bit more difficult once you start factoring in 3+ multi-class factors. HW uses all BA in combat easily with Planar Warrior, which also synergies well with Grasping Arrow (it changes its poison DMG to Force DMG!). Dip (1-4): S - Elite to A - Superior. In order to multiclass, you need to meet prerequisite requirements for both the artificer and your new class. The Ranger's Companion is commanded using your Action Gloom Stalker is really good as far as Ranger Subclasses go. It would take a 3 level dip and you'd need to make the 13 Wisdom requirement, but Gloom Stalker Ranger has some nice overlaps. The added damage from an arcane arrow is comparable to the sneak attack bonus you'd get anyway, and on top of that, you'd get action surge and two more skills. The progression from that start is tough to work, so here is my potential starting point in a nutshell: best to use your 2 sorc spells for arcane ones. So a thief rogue with cunning action, steady aim, and use item all all bonus actions, on top of Curving Shot, is a very very very busy bonus action slot. since you'll do at least 3 attacks per turn Hex pops to mind, but for that I'd suggest to pick up Fey Touched, and use it only against strong single enemies. I am working on a Gloom Stalker 13/Arcane Archer 7 multiclass, but I would like some ideas on if I should improve it or scrap it entirely and try a different build. The 3rd level ability rocks, even at 20th. Just take the Simic Scientist background, and it will give you access to that and Enlarge/Reduce (which lets you ride your med size companions by making them large). You share your action economy with your beast companion, somewhat. Battlemaster or Arcane archer is good here due to the riders. Rogue is a hidden gem among the Rogue subclasses that will also perfectly I want to create a Cipher multi-class who will be mainly ranged DPS except for contributing Ancestor's Memory for the longer fights. Favored Class. Arcane Archer/Hunter Fighting Style In a game my older brother is running I play a Drow Gloomstalker. arcane archer gives you more options, champion can get Half-Elf is an alternative, tough powergamers will want to stay with Elf. I was looking at the gloom stalker cause I simply think it's sick and has a pretty good ability set at lvl 3 in the class. Example: Ranger or Fighter levels, then a splash into Sorcerer/Bard/Wizard to qualify for Arcane Archer. Focus on the necessary skills for each class. (I hear they are quite useful for mega-boss fights. Fey Wanderer Ranger / Eloquence Bard. When not using Imbued arrows, which cost Bond, the Arcane Archer is simply a worse Ranger. Because any multi-class can be good if you build it correctly with your own playstyle. 3rd Level. Spells per Day: At the indicated levels, an arcane archer gains new spells per day as if he had also gained a level in an arcane spellcasting class he belonged to I don't think it's a bad concept. We just reached 5th level (giving the extra attack). Beast Master - Revised Ranger multiclass . Arcane Archer’s can be tricky to multiclass. Notes: The Beast Master is mu We are essentially a ranger with burst damage through arcane shots and action surge. Chanter/ranger with the Red Hand can deal decent single target dps and also increase pet's survivability with buffs/chants. Would Arcane Archer be good for a fighter Multiclass dip? Druid and Cleric both are nice for getting access to spells not normally available for rangers, so both are quite tempting. No ranger should use a crossbow because the free Bow Strength feat applies the ranger's strength bonus to their damage rolls with a longbow or shortbow, and negates the crossbow's higher damage class. however, with Dual-classes, it's definitely doable. (not sure how many levels) -arcane archer, ranger (gloomstalker possibly or another subclass) -20 Arcane Archer comments sorted by Best Top New Controversial Q&A Add Some other changes I was considering were changing out Arcane Shots on a long rest to give more versatility, and to give you the option of using your Wisdom or Intelligence for your arrow DCs. It's standard array so starting with 15 Dex +2 elf, 2 ASI to Max Dex and Sharpshooter by 8th. There is a dead level at ranger 5 though. Rangers never gain arcane spellcasting capabilities, so you cannot qualify as a single-class ranger. So I take that first, then move on to Ranger. Horizon Walker 17 / Arcane Archer 3 is great combo. But IMO the most fun build for a ranger is the arcane archer/cipher with Frostseeker - crazy accuracy and AoE damage (and also great buffs for the pet). I think a battlemaster is probably generally better, but then their are probably generally better Ranger subclasses too. There is a great Rogue subclass combination for all of the gaps mentioned below, such as Soulknife, Swashbuckler, Scout, or Inquisitor. I don't think hunter ranger is the best option, but is more or less functional. The arcane archer gains +1 to hit per 5 levels and a +1 magic damage modifier per 5 levels up to a cap of 5 at level 20. Currently I’m playing the Beast Master - Revised Ranger from UA in Storm King’s Thunder. You can’t select a multiclass archetype’s dedication feat if you are a member of the class of I think it is a solid multiclass for a Horizon Walker. Dungeons & Dragons Fifth Edition's subclasses are great for fulfilling a player's fantasies and character concepts. The Ranger is not multiclass-friendly. Edited November 28, 2019 by Kaylon You don't need to multi class, bard arcane spells counts as AA requirements, have better HP and Atk than wizard, and the Bard song helps to improve your arrow damage. Zen Archer might be great at normal difficulty, but will seriously struggle to hit anything at Hard (which is what I played). Arcane Archer is not a spellcaster so assuming he will go Fighter 11/Ranger 9 how many spellslots should he get as 9th lvl Ranger. The ranger in comparison has some pretty meh class features. Players building an arcane archer in Dungeons & Dragons should obviously choose Archery as their Fighting Style at level one, giving +2 to attack rolls with ranged weapons. Aamiina's Legacy / Essence Interrupter: Good steady DPS if you prefer the bow route over guns, although no special synergies here. His character level is 10, and he gains all the abilities Original Video:*This article is an edited version of the script for this videoRace: Custom Lineage, Variant Human could work as wellFeat: SharpshooterAbility Scores(point buy):Str: 8Dex: 14Con: 13Int: 15(+2)Wis: Unfortunately, the Arcane Archer is broken and not in a good way. Technically the ranger/rogue multiclass will start "working" as early as a single level in each class. Oh for sure. The role of an Arcane All of the following are class features of the arcane archer prestige class. With your insanely high dex you could effectively dual wield weapons though your damage will be very low compared to The arcane archer seems very logical to me due to your current build and personally i would have already put two levels into fighter. Level 3 - Arcane Archer Lore and Arcane Shot. **Race**: Choose elf or half-elf for racial bonuses. If so my absolute favorite archer build is Arcane It's basically like being an Arcane Archer without having Arcane Archer levels. The Arcane Archer is probably the most popular of the lot, and it’s a cool subclass for sure, but it feels like a cheap way to get people to kill things with arrows 2) Ranger, probably Arcane Archer or Gunhawk: initially I looked at Ranger for obvious reasons, Gunner talent and other good stuff. I prefer the ranger builds as the I've had a character concept in mind for an Arcane Archer/Monster Slayer Ranger multiclass who uses a magic ring gifted to him by a Wizard to act as his counter-mage body guard and I will admit what turned me off of Arcane Archer was how MAD it was, but also combined with how little benefit that extra Int gives you which was the other thing Careful with Arcane Archer, the imbue arrow abilities have no power level scaling and as a result their penetration lags very far behind making them relatively useless and unable to effectively damage enemies. Ie, fighting abilities at range + spellcasting. In order to not mess up your spellcaster ability bonus in this case you will need to start ranger, then go druid, and multiclass into bard last. clairvoyance as a spell like ability Proficiency Bonus times/rest. The Arcane Assassin Archer combines the Assassin's deadliness with the Arcane Archer's versatility: trick shots, peerless aim, and big damage. Maia's armor, AcinaÄs Tricorn, Ring of Focused Flames. The Arcane Archer subclass is "ok" The better arcane archer, imo, is Ranger/Wizard multi-class "Geomancer" due to the excellent wizard buffs and you get to use all those ranger action points for Wounding Shot or Takedown instead of a weaker version of a wizard spell. Pick any Ranger subclass and they’ll be a better Archer than an Arcane Archer by simple virtue of the Ranger spell list. Hence the idea that Arcane Archer is likely to be strictly a single class thing if you want to get the most out of it, since hardly So rogue is usually a good multiclass for ranger. You get great features at level 5 (Extra Attack) and 7 (Curving Shot), and then another ASI at level 8. Recommended enhancements However, a 4 Level Dip for 3 ASIs is pretty good, so is 6 levels for Aura of Protection. Arcanr archer Ranger and Druid are both considered weak classes, and if you try to blend them together without some preparation you will lack everything. A lvl20 Elf Samurai Archer can get triple advantage on 4 Sharpshooter Attacks. (my Druid actually wants to multiclass into Ranger sadly we have too much need for higher level spells so I'll probably never manage but Because you have to have arcane spellcasting to qualify for Arcane Archer, which means your choices are: Wizard, Sorcerer, or Bard. After that i would probably go fighter 4 for the asi. Arcane Archer's best feature is its level 7 one, especially with the Sharpshooter feat under your belt. Stats are 8 Str, 20 Dex, 16 Con, 11 Int, 16 Wis, 11 Cha (took an ASI at 4) Help with a archer build ranger/rogue Quick advice for a possible Fighter/Wizard Multi-class Afterwards, Second Wind and Action Surge are always great. I've been playing an "Arcane Archer", basically a FTR Ranger is a nice class. If you liked the Character is a level 5 Eladrin, all levels in Ranger. I might do a Arcane ARcher/ SwarmKeeper build. I can't use crossbows with Arcane Archer, so Crossbow I liked the idea of getting to roughly level 17 Drakewarden then doing 3 levels of fighter to get Arcane Archer shots. Ranger. Both races can become Arcane Archers, though you may not want to sacrifice your favoured enemies for Arcane Archer levels. If you do take Arcane Archer talk with your DM about buffing their number of uses of Arcane Shot to be equal to proficiency or your Intelligence. I personally would pick a multiclass with Half-Elf is an alternative, tough powergamers will want to stay with Elf. With 7 levels of Arcane Archer you get: Archery fighting style (Lvl1) Second Wind (Lvl1) Action surge (lvl2) Proficiency in Arcana or Nature (lvl3) Prestidigitation or Druidcraft cantrip (lvl3) It’s hard to compete with ciphers in usefulness especially if you pick Beguiler. Mid-Level Multiclass Wood Elf Archer Build #1 Aug 2, 2022. However I'm wondering if this is gonna complement the spellcasting that much, really. Are you looking for unarmored defense? Arcane Archer requires Int which will be a rare commodity for a Range/Monk build. 3) Don't multiclass at all and just keep it single class cos the gains aren't worth it? 4) Chanter or Monk? Dunno. You gain sneak attack at your first rogue level, and favored foe at your 1st ranger level, both features that can neatly stack some However, now that I know more about it I'd probably choose to multiclass Arcane Archer. Stats can be compromised for fun. 5e, it is a prestige class, which basically requires a multiclass between an arcane caster such as Wizard or Sorcerer, and a Martial class, such as Fighter or Ranger. ARCANE ARCHER: Master of the elven warbands, the arcane archer is a warrior skilled in using magic to supplement their combat prowess. Combine that with the Hunter Ranger’s Hordebreaker and the Arcane Archer’s Piercing and/or Bursting Arrows, and you can be Today I was thinking about what the hypothetical best arcane archer multiclass would be for a skirmisher like play style would be, so I came up with a Lv. What to multiclass into as an Arcane Archer? Looking to eventually multiclass my Horizon Walker Ranger, I'm having lots of fun with it right now but I don't feel like maining all the way to level 20th Ranger will be that advantageous that late into the game. Spells like Ensnaring Strike, Hail of Thorns, Zephir Strike, etc are all things that are comparable to Arcane Shots. A Hunter Ranger could likely get a +1 weapon and the Volley ability is strictly better than the Curving Shot ability. I even tried it with a Wood Elf and took Arcane Archer through the racial tree (Racial AP helps a lot here). I would go for Nature Godlike lifegiver Druid so you get +3 to healing spells and +1 to all ranger The Arcane Archer has dedicated archery skills, and in particular the ability to generate arrows with special effects. com/SinisterHeroeswatch the live game Level 3/4/5 - Rogue 2/3/4 Arcane Trickster Green Flame Blade, Minor Illusion, Shield, Tasha's laughter, charm person, Silvery Barbs. Focus spells are the biggest thing missing from this arcane build - I’m sad I couldn’t even fit in hexes. Want to output ridiculous damage at maximum range, while combining magical effects for incredible and surprising outcomes? Look no further! The Arcane Archer With helmet of arcane acuity you can get up to +7 spell attack and DC and band of the mystic scoundrel lets you use illusion/enchantment spells as a bonus action. Support us on patreonhttps://www. I think if I was to actually do a Ranger/Arcane archer build. Source: Xanathar’s Guide to Everything Arcane Archer Lore: Gaining a useful skill proficiency IMO, I think Ranger would be an interesting fit. 3. They class has some good abilities, but ultimately it will make you very MAD (multi attribute dependant) if you want good saves or a lot of spells. I ran that build through R10 and R1 raids. The Fighter Archer will get it’s 3 attacks (or 4 if lvl20) all day. Arcane Assassin Archer: A Multiclass Character Build for D&D 5e. While a single-class ranger gets 3rd level spells at 9 while ranger5/cleric5 gets them at 10, the ranger/cleric has 4th level slots, and a lot of spells that are excellent to upcast using them (spirit guardians, cure wounds, hold person, bless, spiritual weapon). If you go lore bard you can pick up ranger spells at Bard 6 and 10, and get swift quiver at the same level a ranger would. Weapon and Armor Proficiency: An arcane archer is proficient with all simple and martial weapons, light armor, medium armor, and shields. Arcane Archer 5e Multiclass Options. Which will be very easy to do unless you go wix/sorc for 10 and then arcane archer. Subclasses are a specialization of a main Class, and can be mixed for Multiclassing. Arcane Archer; Subclass of: Ranger: Suggested Race: Godlike Elf Aumaua: Suggested Multiclass: Fighter Paladin Rogue: Arcane Archer is a Subclass in Pillars of Eternity 2: Deadfire. The Arcane Archer isn’t exactly a well-designed class anyway, so I don’t mind it being given to Fighter. So they're both viable option paths. Optimization: ★ ★ ☆ ☆ ☆ Creativity: ★ ★ ★ ★ ☆ Absurdity So while I do agree with the people who are saying it's not the best multiclass mix, there are a few options: Ranger, dipped 1-3 levels in Fighter for another Fighting Style, Action Surge, and Subclass (I'd recommend Battlemaster, or maybe Arcane This ends up in Ranger 1/Wizard 6/Arcane Archer 4/Eldritch Knight 9 or Ranger 1/Wizard 5/Arcane Archer 4/Eldritch Knight 10; the latter is likely better thanks to the Eldritch Knight capstone. ) Also Cipher/ Ranger can have tremendous ranged ACC with Borrowed Instincts and the Rangers's known ACC buffs. Poisoner feat affects the few resistances for Grasping Shot's poison damage. IDK why either. But here is another idea: the Barcher, a bard using a bow. - Take Arcane Archer to 7 or 10 and Alternatively, taking just two levesl in Ranger and the rest in Druid you would have the appearance of an archer but you'd primarily be a druid. Action Surge: Refer to the 5e Fighter Guide. For Arcane Shot, choose 2 "Offensive Shots" and make number of uses equal to your Wisdom modifier (a minimum of once). I'm probably going to multiclass her into the Arcane Archer, because I really like the fluff and the different shots. Basically, I was expecting a ranged Eldritch Knight. When built with the right multiclass combinations in mind, Rangers can easily overcome this poor perception and become one of the most powerful classes in the game. Arcane Archer and Battle Master. 8 Soulknife Rogue actually so I can get as many proficiencies as possible, those beautifully psionic power dice, and of course cunning action and sneak attack, Let's compare the benefits of the arcane archer against the Hunter archetype. Enhance your Ranger's abilities with our comprehensive list of feats for Dungeons & Dragons 5th edition. Despite this, it can save your life in a pinch. To build an Arcane Archer in Neverwinter Nights, you typically need to start as an elf or half-elf character with levels in both the wizard and ranger classes. Rangers do well with If you take both arcane archer and ranger you can pop off both an arcane shot and a spell on the same attack. Rogue – Arcane Trickster – Plenty of magical tricks at your disposal, and you get sneak attack to use with your archery. patreon. Level 1 - Telekinetic, level 5 - Sharpshooter, level 9 - Resilient Wis, level 12 (Ranger 8/Fighter 4) -- +2 Dex, level 16 -- Skilled Expert, level 20 -- Athlete. I've wanted to create and play with a "Arcane Archer" for a while now. . Im wondering how well arcane arther will go with the theif rouge multiclass. Front loading damage is always more valuable and if you get to 3 If there is a gap in your party’s ranged spellcasting or combat ability, consider multiclassing as Fighter (Arcane Archer) or Warlock (Hexblade). Multiclass: Archetypes with the multiclass trait represent diversifying your training into another class’s specialties. When you multiclass into the arcane ranger class, you gain the following proficiencies: ranged martial weapons and one arcane ranger skill. At the end the important thing is create a good synergy on the skills while leveling up. 5. War Mage Archer (7 fighter / 3 wizard): i dont think delaying curving shot by any mean is useful so thinking arcane archer 7 / war magic 3 because the top Ranger 18- Feral Senses- Alertness and Blindfighting combined, Druid 3 isn't a power level Ranger 17- 5th level ranger spells, you'll really want Steel Wind Strike, Druid 4 is an ASI Ranger 16- ASI vs Druid 5 is 3rd level spells Ranger 15- Misty Wanderer, frankly weak, Druid 6 and Ranger 14 is 7th level slots Currently playing in an arctic campaign as a variant human arcane archer. Summary of subclass features: Train a beast to be your companion and fight by your side. Just as an example. Adds arcane archer as a ranger subclass option (Use seperately and without fighter version) Fixes the ""disadvantage on arcane shots" issue, at the cost of removing arcane shots as a reaction and instead adding them as standalone spells in a container; RESPEC AT WITHERS (If you don't respec you might not receive changes to spells) In 3. Use the arcane shot on a Mook to put the extra 2d6 psychic on, then redirect the save to who you ACTUALLY want to Charm. So i could get the subclass next level. It gives the Ranger access to Action Surge and second fighting style which provides a powerful damage output for the Ranger class. Bard 10/Paladin 2 is the ultimate Melee Bard build, rivaled only by Warlock. Then because of your want of spells i would probably go either druid/cleric or even continue in ranger. I'm starting with plane Arcane Archer and will likely multiclass for one or two levels around 9th. fighter works too for action surge and some quality of life improvements. I would make sure to lay out the arcane Shot abilities and ask if the player things that only this magic will be enough to capture what they're looking for- very much a skilled archer first and a magic-user as a distant second. It’s boring, overpowered, and good for every character build, including the Arcane Archer. Gloomstalker 5/Scout 4/Knowledge Cleric 1/War Wizard 4/Arcane Archer 4 - You started off as an adventurer, but became obsessed with learning new things, especially as you discovered secrets in the dark, forgotten places of the world. That's an interesting idea for a backstory. It owns. In addition you get some skills, some expertise, and some sneak dice. After choosing their DnD fighter's Martial u/throrface has a good build, fighter is definitely the way to go, but I would take Arcane Archer as the subclass and take it up to level 7. there are two reasons why someone might want to take wizard levels: springboard to arcane archer and a ranger/mage character. Been considering going For an archer, Rogue is by far the best deal for Steady Aim, considering OP probably already got Archery. Let's presume your son levels up several times and becomes a Ranger 5 / Wizard 2 / Arcane Archer 3. For example, if you want to play an artificer and multiclass into fighter, you will need 13 Intelligence and either 13 Strength or Dexterity. 2 levels in Ranger if you just want it for fluff. Gloom Stalker, While you could multiclass into Depends on your difficulty. Reply reply More replies. If you do multiclass into Wizard, one 1st-level spell you should take is Find Familiar. You should only need the bare minimum 13 WIS for the multiclass and just take spells that don't Starting at 8 might be fine to get arcane archer 5 + three levels in one of the two other classes, and then levelling into the final one before switching back to fighter. Strimtom's Acid Arrow 2. If I was you (and I didn't want to stick with ranger) then I would go Arcane Archer to boost my I've been DM for like 2-3 months and one player who's playing a Fighter (arcane archer) wants to multiclass into Ranger. Ranger – Any other subclass – Just about any Ranger can make a good archer. So first i made a Ranger/wizard hybrid but after a while i decided i wanted to make as much use of the Frostseeker bow as i could and for this i decided to go pure ranger and use a few Arcana scrolls for the "Arcane" feeling. Level 7 - Choose 2 "Defensive Shots". I’d recommend waiting until level 8 if you’re considering multiclassing with your Arcane Archer. Otherwise, be ready to spend tons of gold on magic arrows. Monk definitely would be interesting. My character is a lvl 3 Wood elf Ranger (UA Revised) and chose the Hunter Archetype. We are playing Hoard of the Dragon Queen and quite possibly after that the sequel campaign, so eventually (if alive) I'm able to go above lvl 10. Personally, I think dark hunter is a better melee option than ranger as dark hunter gives up access to arcane archer (which you likely weren’t going to put much into that tree anyways) for access to the dark hunter tree (some excellent defense options from there) and you can use trap skills. If you multi class, you need to take at least 3 levels of warlock so you can get your invocations and pact boon. You can shoot FoDs without accuracy penalty but instead get +10 from the Ring. The combination of those two classes were really good. So by just giving the Ranger the Arcane Archer features, you're giving a class with average class features a less then average subclass. . I'm building an Arcane Archer that will dip 3 levels of Ranger for Gloomstalker after Fighter 6. I once was making a ranger that made a pact with the archfey so he was a ranger Arcane archer is one of the better ones, and can save a lot of money on magic weapons, as you can get +5 bow, and let the arcane archer carry the rest of the enhancements. That said, I like the idea of taking Arcane archer to 7 (to get that ridirected shot), and then going Bard from there. The Fighter kit can actually shore up some of the AA’s weaknesses. and the Arcane Archer. Do you think there is a way to multiclass the Arcane Archer and actually have it be fun/viable? I actually quite like the 7th level feature but after that it seems to really Ideally, I'd really love to make an arcane archer and multiclass for a bit of depth to my character customization. Choose 1 "Offensive A level 19 multiclass Arcane Archer will only have enough Bond to cast Imbue: Fireball twice before running out. Consider this a power combination that has extra action and bonus action with a more robust gameplay experience. Imbued arrows do not get spell-like PL scaling but also do not count as weapon attacks for Ranger passives. Looks like you're going archer so stick with ranger. Losing Twinned Shot is a tough tradeoff for any multiclassed Ranger, and also losing Imbue Death just feels bad, man. ranger Arcane Archer stats. Here’s a full rundown on the best Arcane Finally at 15th level Magical Secrets lets us poach the Swift Quiver spell from the Rangers list, allowing us to make two additional longbow attacks as a bonus action. Community patch fixes this - otherwise, Arcane Archer stinks in the base game. Though they traditionally rely on bows and crossbows, some use firearms or At 9th level, every non-magical arrow fired by an arcane archer gains one of the following aligned weapon qualities: anarchic, axiomatic, holy, or unholy. (I would go 1 Fighter, then 5 Ranger, then 2 Fighter and rest as Ranger). I want to create a level 20 build, with AA as the main class. The main strength of the Rogue is obtaining the Thief subclass and an additional bonus action. Martial Archetype: Arcane Archer. Fighter gets a boatload of combat feats so can get all the feats a Ranger gets and more. Martial Archetype – Arcane Archer Arcane Archer Lore – Level 3. On my previous campaign I used Scout (Stalker/Assassin) and I can tell you it was really good. In terms of qualifying for the Arcane Archer your son will need to multiclass. You could go tempest with ranger or the dark hunter. From class choices to equipment, here’s everything to know about the best Arcane Archer Fighter multiclass build in Baldur’s Gate 3. 00 (one vote) Back to Main Page → 5e If you want a strong archer character to play personally I'd either stick with full ranger or you can dip into a rogue or fighter multiclass for some really strong perks. A particularly flavorful example of this is the Arcane Archer, one of the Fighter's martial archetype Though I don't know if OP means "range" build or "ranger" build and only forgot the "r". None of this has any bearing on combat so they choice is entirely yours. The arcane archer cannot choose an ability that is the opposite of his alignment (for example, a lawful good arcane archer could not choose anarchic or unholy as his weapon quality). Swift Quiver does help a Ranger a lot, but ultimately spellslots can run out. Planning to add one in my next run but was wondering what multiclass to pair it with. Here's a general guide: 1. Reply reply So, a multiclass arcane archer/fury has an additional, if not completely synergistic, option for generating extra imbue hits, especially early on before you might have access to some of the weapons mentioned above (or you have a history that blocks access to Aloth's scepter). You can do most of it before then, just minus spike growth. Hey all, I’m making a level 20 build inspired by a post I saw here a day or two ago. Druid 4/10: One of the reasons people multiclass BeastMaster to druid is to have access to Polymorph (probably the best Share Spells spell in the game). Had 40 RAP at the time. I've done Ranger/Wizard (Illusionist)/Assassin (elf) and Ranger/Sorceror/Assassin (half elf) before. So far the pro/con i see Arcane archer / bleakwalker : Pro : awesome 1v1 with sworn rival / flame of devotion (accuracy + damage). However, beyond level 5, the class drops in combat performance and offers little in terms of powerful class and subclass If you want to go all-in on this weapon I would instead consider an Ascendant / Ranger (Arcane Archer or Ghost Heart) which is incredibly fun but a bit different from what you are after. The perfect arcane archer, in my mind, would have light (maybe medium) armor, lower HP than fighter, better spellcasting than an eldritch knight (maybe artificer or slightly better), and the ability to cast self- or touch-range spells into arrows as the thing that they do which a normal spellcaster cannot. One more to consider - arcane archer 3 You get action surge (always good!), and the 2 arcane shots can be treated like a mini smite stacked on top of crimson rite, 2 per short rest just like an Eldritch smite! Arcane shot DC also keys off int, so you’re all good there. Bard gets a ton of skill points on level up, has access to use magic device, tumble, and open lock as class skills, and has a buff they can cast at will that affects the entire party (Bard song. Since Baldur’s Gate 3 does not feature all the original D&D classes, you will need to build a Fighter/Ranger multiclass to build the legendary Archane Archer. This is definitely a mid-game build, so at level 8 this fully comes online, as thats when a ranger multiclass gets 2nd level spell slots. orqfoptdeidcwwkucnmiikufnkrfpmxfhvntofuaenzkaibvqrlm