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Battletech mech list reddit. 😁 Sorry pic is old on a bad camera.


Battletech mech list reddit I use this spreadsheets: BEX Mech Factory LookUp, Mechs list. Mechs and weapons from the Star League to the Jihad and everything in between are here. The table was updated to add new mechs easily using BTMechDumper (check the mod changelog then copy-paste new mechs from the BTMechDump. Elden Ring is an action RPG which takes place in the Lands Between, sometime after the Shattering of the titular Elden Ring. MadCat - It's simply THE Clan mech. Except the Fafnir, that thing is still stupid. It's a scenario for event play. Most of the time, it's just "BattleTech", and you'll just see something on the back that says "For use with Total Warfare" or According to MegaMek these are the official variants marked as "C" which are mixed tech or clan variants of IS mechs. , all the Jade Falcon bird mechs from the Dark Age/ilClan, the Crimson Hawk, the Stooping Hawk, the Albatross, etc. 58K subscribers in the battletech community. Jenners, Panthers, Dragons, Grand Dragons, Kitaro, Katana, Maulers, Hatamoto-chi. 85: Marauder IIC. Mechs are typically used to spearhead assaults, with vehicles and infantry backing them up and holding territory. Printed out the sheet from SSW and the used my black knight as a proxy. From the wiki, "A versatile mech. The elephant in the room is that almost all mechs are available to almost all factions. So basically any unit from the TRO 3025 is a All things BattleTech, including the tabletop games, miniatures, fiction and video games. Best option is to use a sheet protector of some sort and a dry erase marker. I realized that other people may find it helpful (it isn't really pretty but I feel its pretty handy) and since I've been thinking I should give back to Though a number of Com Guard MechWarriors defected to the Word, few were able to flee the secular ComStar with their 'Mechs, with Trent Arian negotiating with Gibson Federated BattleMechs to produce new 'Mechs for the Militia with the promise of underwriting production and an agreement that it could be sold on the open market. Lastly, if you want my personal take of what's top in the 'Mech list of what you want to find and keep, I'll nominate three 'Mechs powerhouses and their corresponding builds. Dangerous as all hell at any range. Also feel free to use sarna, because BEX is close to lore. Right now the ui is still in progress, and the data is incomplete but that's to be expected with beta software. 57K subscribers in the battletech community. The awesome appears often enough on this list, but what's better than 3 PPCs is definitely 4 of them. What's a list of "bests" going to do, other than convince people that things that don't make the meta shouldn't be bothered with? The MUL's faction Mech lists are supposed to represent mechs (and other units) that are common among that faction. If you like these sorts of galleries, I wouldn't mind an upvote on the Imgur side before it gets downvoted to oblivion. Classic BattleTech refers specifically to good old-fashioned record sheets and hex-maps BattleTech directly descended from the original BattleDroids. You can devote a lot of tonnage to weapons and still be pretty resilient early on, or go for a high speed build that Heavy and Assault mechs can rarely land a hit on. Unlike 40k, a list in Battletech will likely be 2-5 mechs. 😁 Sorry pic is old on a bad camera. The first, found in the published books, are to generate random forces with a specific flavor; they don't necessarily reflect how common or rare the designs are by in-universe production e. Also, 'Mech variants like the BNC-3S and CGR-1A5 when they first come out. Some pirates are pretty succesful and can have looted many a fine mech via less than honest means. The mech tracking sheets are good too. The Catalyst Games Labs site isn't very good (products too scattered all over their pages, search feature only produces limited results, etc) so I was Shadow Hawk - Another Grey Death mech that's just a staple of the fiction. The worst mech to see is the one you've never seen before. Just wondering if there is a list of mechs with bonuses like Assassin and Archer. I eventually want to make a user front end for the comparison of two battle mechs up to x. This Subreddit focuses specially on the JumpChain CYOA, where the 'Jumpers' travel across the multiverse visiting both fictional and original worlds in a series of 'Choose your own adventure' templates, each carrying on to the next I'm looking for a list of every mech variant that has a sheet with tags for Early Succession Wars, Clan Wars, etc that shows the mech variant, tons, armor, heat sinks and most importantly weapons. Admittedly I have a soft spot for a fast sniper mech able to get into a position and just harass although I totally admit they do need support although people do gravitate to different playstyle and my group alone is Me - fast mechs supported by big guns (yes I will happily use a charger 1A1) 2 - Well rounded lances 3 - heavy mechs 4 - Clan There are two types of RAT. Bad mechs are ok in alpha strike and cheese mechs are only made out of low fat cheese. When they first came out people compiled the data and found that the boxes didn't randomize the contents. Tried Assassin but didn't seem worth it given limited weapons. 54K subscribers in the battletech community. There are no second edition mechs, and Battletech doesn't work this way. There's no "army lists" in Battletech, no prohibited units (save for where you're trying to be as lore accurate as possible). Your mini-rant on the torso mounted cockpit of the 7P got me thinking. Those requirements point to a very specific 'Mech: The Hellstar 2. Punch holes, apply missiles, simple as. More I'm probably forgetting and that aren't on sarna. Each jj gives 30 meters if I remember right. No more jumpjets on non-JJ mechs. Don't look at every game as a straight up fight between two equal forces. A couple of the items listed here have models but are still on the list for couple of reasons. Assault mechs doing what assault mechs are supposed to. , Morgan Kell’s horrifyingly broken -2 gunnery and phantom mech ability). Instead they managed to shoe horn in nearly everything, and make most of them work. I've been pouring over sarna. 2. I read the books a while ago, but now that I'm getting into the miniatures the 17th Recon is at the top of my list for paint schemes. Raiding an outpost with a lance of Urban mechs would be challenging. Baited my opponent into close combat and crippled a Sentinel and Crossbow while killing a Marauder IIC at a cost of 6 urbanmechs. Worry not -- modders will have every mech that fits the timeline, and a great many that don't, shoved into the game in short order. First thing to consider is the tonnage. This is the weight class of the Marauder, the Madcat and perhaps the most iconic 'mech in the entire game, the Flashman. Unsure if they’re all technically Royal though: Highlander: HGN-732B (90) Atlas: AS7-D-HT (100) Elementals in general are a really important tool for clan players to play with the same number of units as the IS player. EDIT: The grasshopper 5N was actually the first mech I ever used on tabletop. Vehicles tend to greatly outnumber mechs. Each player pilots one mech until destruction, then they are given another, more advanced mech and are redeployed onto the map to keep killing. You are better off buying the lance/ star box if you want if searching for a certain mech or only want IS or clan mechs. 9 without any mods. In the shops, the descriptions of every SLDF mech will state that they are an "Old Star League model" or some such and they usually (but not always) come with Double Heat Sinks available in their stock loadout. This page on sarna has a list of all minis by CGL. The former includes the Mobile Long Tom as the standard artillery piece and features the twilight years of the Land-Air 'Mech, while the latter forbids both (and from a tech level standpoint is compatible with War of 3039 machines like early Wolfhound and Hatamoto-Chi models). Dual PPC. All things BattleTech, including the tabletop games, miniatures, fiction and… For example, even at 20% of Kurita's light mechs, lances of 4 light mechs would have about a 60% chance of having a Panther assigned. * - denotes variants added by With such a wide range of source quality, and no consistent design vision for Battletech until the clans appeared, it could have been a mess. This system began with the release of the beta Edge of the Empire rulebook in 2012, and it's since blossomed into full fantasticness with three core rulebooks, four beginner's boxes, and over a dozen adventures and sourcebooks. Omega was missing all the shots so this was all Urbanmech shenanigans. These days if you have pilots that aren't really that good most clans will just put them in tanks, militia mechs or light mechs on garrison duties, especially Clans who don't have prejudice against freeborn warriors so they have no shortage of troops to pick from Protomech and decent militia mech cost pretty much the same anyway It proved to be a mediocre scout mech plagued with problems but none-the-less served its purpose proving that the Inner Sphere was capable of designing its own Omnimechs. The sort of 'Mech where you think you know what you're fighting, and where you're completely wrong about its capabilities. So you can multiple that by the nber of Jets and get an idea of which ones fall where but for the average I believe it holds true. Below you will find an alphabetically sorted list of 'Mechs, divided by weight class, a list of all variants, and their weight, hardpoints, and stock role, for a very rough look at its power at a glance. 9) which indicates the "base game" mechs for campaign scoring and the SDLF mechs with engine double heat sinks for pure awesomeness. I see lists with hard points but not the weapons. Welcome All Jumpers! This is a Sister subreddit to the makeyourchoice CYOA subreddit. For most light mechs heat from jump jets too taxing but the Firestarter can cope with it because it has many support hardpoints, allowing to jump long distances and still fire with decent damage without busting into flames. JAVELIN I'm not sure how you rated the Commando higher than the Javelin - unless it's for some weird style points - as it's basically a direct upgrade. It's fun to play all-Locust mirror matches in Skirmish mode! There are 6 classes of mechs for the Grinder, from purple to blue then green, to yellow, orange then red. The Battletech Discord has a pinned comment with all the Mechs included in the Clan Invasion box set and Wave 1 ForcePacks. ) and stuff like the Jenner, which is pretty birdy except it has human legs. The one you can't recognize, or that your sensors can't identify. Because it is a distilled Total War rule set and mech sheet they extremes are brought in a good deal. BattleTech Extended (BEX) adds over 150 new BattleMechs to the game, significantly increasing its variety and making it more faithful to the BattleTech universe. Anyone can use any mech. I've got the two starter boxes and really like what I see, the problem I'm having now is that I can't tell which mech comes in which box. imo the discussion would drag on to long if I do 1 a week, the tier list would likely be 2 months from now Bushwacker is probably my candidate for "best" medium mech. I'm still collecting enough mechs for a second star, I've got another Stalking Spider II and a second Jaguar so far. There should be a mech that uses a torso cockpit to store all its ammo in the head. 2750 is Star League era, 3025 is the 4th succession war or "classic battletech," 3050 is the clan invasion. Had this laying around for a while since i finished my last playthrough and while posting my MW5 sheet i saw that i never put it up on reddit. BattleTech doesn't actually have faction lists, just guidelines For what factions are confirmed to have used which variants of which mechs at which times, check out Master Unit List. If you want to make use of the models in game, you'll have to use a mod that includes those mechs or reverse engineer your mech defs and run them as a local mod Reply reply Top 3% Rank by size Edit: The Locusts are fine for their size, and the 1M is a decent spotter in a pitch. Searching the subreddit hasn't resulted in anything which is more a fault reddit search. Does anyone have a full list of all the CGL minis, including notes indicating which minis are new variants and which are simply reposes? This page on Sarna lists them all, but it's not always obvious which are reposes, which are the same pose as a prior release and which are variants. This page lists all 235 BattleMechs and 1,035 'Mech variants available in-game, including those added by The Big Deal Add-On (TBD), an unofficial mod that adds 6 new 'Mechs and other content to the game. Should still be up to date AFAIK (BEX 1. The best mechs are cheaper high health point mechs. Well, the Kell Hounds were also the major protagonists of the Warrior series, so the source book is more of a list of everyone who is in the books and what their stats would look like in game (i. A couple friends and I have been caught a few times looking for a list of mechs with a specific quirk and then having to go through the whole BMM list to write down all the mechs that have what we're looking for which is a pain. So if you want to know what you'll end up having after the BattleTech Mercenary Kickstarter the link to a spreadsheet I modified by Kornstalx. RATs and the MUL denote "common" mechs. Maybe in PNP mechs are balanced, but in this game there are many mechs that are clearly superior and many mechs that are clearly worse. net Career random mech list thread- post them here and help me get through the work day. I do occasionally mention when a mech does better as part of a force, but the Atlas isn't particularly good, even with support. Iconic. Oct 18, 2024 · Very very new to this game. This forces light mechs who are often scouts and strikers to have to have an answer to it (out fight, out run, or defend well enough until help arrives). Real-world infantry are popular for conventional infantry, and various tanks such as the actual WWII Hetzer, or some modern tanks for basic BT vehicles like the Po and Vedette/Scorpion. PPC-toting zombie mech. Any help is appreciated thank you. Today, my favorite is the Timber Wolf. ) are considered to be LT? I can find info on any particular mech / variant, but I'd really like it if I could find a spreadsheet or list somewhere. e. They did it in the beta, there's no reason it won't happen in the final. In the lore, mechs and mech vs. All the rules are there to be references quickly. Xotl has an unofficial expanded random unit list for early era's on the main forums here. I've only got 150 points to work with so, clan mechs, for example, at skill 3, can cost upwards of 70 points depending on which chassis you're talking about. The take away was: Only buy 1-2 boxes for fun. I imagine the Warhawk to be one that if Battletech was based on modern ideas of future Mech warfare would be decked out with all kinds of reactive led lighting and being a true spectacle more than it already is. The MUL says if you do or don't have a reliably supply of a certain unit and that's it. This doesn't mean that if it's not there they don't have any of said Mech, just that it's far more rare. Three mission types are the best source of SLDF salvage in BEX : Search Denial, Joint Operation, Tag Team (vs pirates). First one they introduce if memory serves. Mirroring the design process of the first Clan Omnimechs, Luthien Armor Works chose to retrofit existing mech designs with omni technology to speed up the development process. Hey everyone, While I am stuck at work an unable to rock my new career until this evening, i'm interested in hearing what starting mechs you all get for the random career mech option. This means that you are more likely than not to see that Mech in that faction's formations. If mech is in mod, he is probably used by correct faction & in correct time period. +1 Defense and +2 Against Being Hit gives you a lot of flexibility. Here is a link to a list of all 4,202 official mech variants. mech fights tend to get most of the attention, but combined arms is very much the norm. Enter the LRM-15 and LRM-20, which can reliably deal enough stability damage (especially the + and ++ variants with enhanced stability damage) to knock a mech over in two of your turns, while also sandblasting its armor. It is not a fun 'Mech to play, and it eats everything else on the board. Get the Reddit app Scan this QR code to download the app now The subreddit of Harebrained Schemes' Battletech Turn-Based Strategy Game. In most cases a Mech is on the list because there isn't an STL for it. " There's definitely better 'Mechs, but you can make it work well enough for a while at least. They purchase mechs from both the Combine and the Lyrans. A not-so comprehensive list of many of the names I've used for my mechs over the course of my campaign, career, and even a few from my MechWarrior grease pit: Archer: Baby Shaker Catapult: LRMageddon Thunderbolt: Barbecue Shadowhawk: Umbra SLDF Highlander: Bazelgeuse Highlander: Rathalos Centurion: Mastiff Blackjack: Beoulve The mech remains a threat for about a turn longer, but I find leaving those torsos intact until the second time it falls and not blowing off a leg until the end (if necessary) makes getting 5 pilot injuries without coring the mech completely a bit more reliable. Adjustments: This mod pack includes an extensive list of new mechs, vehicles, and other assets, and seeks to overhaul the combat system in a truly detailed way. The machine guns let you plink away at the head reasonably well and it can just assassinate many bigger mech with a closerange alpha to the rear centre torso. RogueTech makes HBS’s Battletech as true to TableTop as can reasonably be. For example, looking at the Capellan's 3028 random unit tables, MLN-1A Merlins only make up 0. The guys at the catalyst booth were touting that alpha strike was fully compatible with battletech proper, meaning all the mechs you can use in battletech, you can use in alpha strike! pretty cool! That being the case, all the mechs that came in the alpha strike box had little data cards telling their stats. Hero mech list The Reddit community for Warhammer: Age of Sigmar and The entire list can jump, is quite mobile with 10 or 12 inches, features 3 mechs which are distinctly civil war era and the Clint 5U is just a very nice variant from the civil war era to round the lance out. Mar 11, 2024 · This list catalogs all BattleMech articles on the BattleTechWiki. What other mechs have the “compact mech” design quirk? (Alternate question: does anyone know how to search Sarna or other resources for all mechs with a certain design quirk? The Master Unit List doesn't really do weighting, it's very binary. Basically the title, I know the mechs of the earlier eras but my knowledge falls off drastically after the jihad, and I’m not quite sure how to go about learning of new mechs, or later era variants of the mechs I know. There is obviously little point in a 'Mech being a reward for a High Reward Quest, DLC mission, or main campaign mission if it is the same stuff you easily find in markets. I was all "I have most of those I can fix that in 5 seconds" but then now I'm wondering how the model was determined for the Sarna list as the included Alpha Strike cards for AGoC and BB list only one variant (well ignoring the Griffin) but the other boxes list two - the 3025 primary and usually the 3050 primary variant. Granted, Classic BattleTech branding isn't used so much any more. Battletech Advanced 3062 currently features over 2,900 'Mech variants in total. I assume that is what you meant by only the three letter designation. Feel free to browse the latest game news, discussions, strategy, and quality creator content that our community offers. Of course there are only 4 mech classes so how are mechs assigned? BattleTech BV and technology will play a role in what color is assigned but it would be helpful is more information was shared so we can run a Grinder with friends. All 'Mech statistics and equipment are for stock loadouts and is current for BattleTech version 1. "1 in every lance" is All things BattleTech, including the tabletop games, miniatures, fiction and video games. I have found all of the above except weapons that are standard for those variants. Only the Battlemech Manual has the full list of updated ones (for mechs, anyways). Grinder as in 'meat grinder'. Considering lights comprise 40% of Kurita's forces, that means Panthers compose 8% of their strength, meaning you have about a 28% chance of seeing a Panther in any randomly assigned lance. So I made my own "complete" list :D I made a Star of just Quads I named the Bloodhounds. The sarna link posted earlier will give you the individual chasis but doesn't show the variants of each design. I haven't seen a similar list for the Wave 2 packs, but you can check each one individually on the Kickstarter/CrowdOx page. There's just something about that curved cockpit, dual shoulder mounted missiles and those hip fired lasers that just screams Battletech to me. Hope it helps someone, freely use this however you want. The one in the middle is a custom 70 ton Quad mech I made called a Camel Spider. A variant for everything and at equal tech levels (11D and Omnirauder), a better mech than the Timber Wolf for similar BV, don't @ me, Clanners. When he finished it wasn't much of a surprise it was telling him to share pictures of his cassette tapes, cassette players, analog equipment on Reddit. Googling has only resulted in info for base game items. I believe there are some that are slightly over or under. All things BattleTech, including the tabletop games, miniatures, fiction and video games. The crazy thing was that all the interaction was text, so to see the world around you (when you were in a mech) you'd issue the 'contacts' command, and you'd see this table with the x/y coordinates of the mechs around you, to look at them you'd 'scan' them with Aside from IWM, a number of third parties are popular for sourcing infantry and basic vehicles. In terms of Mixed Tech (Base IS) there are more and many are similar where it's bascially an IS mech with Clan weapons but this list are the ones with the C or C 2 designation fit into that lore categorization you are talking about. Hell, the 80-85t class is full of designs that would be objectively better reimagined as 75t 'mechs. I'm playing BEX, and I've been messing around in Clan Space, doing mostly 1/2 and 1 skull missions. V 2. Reading the whole wiki and analyzing all the mechs before making an army list does not seem reasonable Sarna lists 700+ mech designs with unique names Light 164 Medium 204 Heavy 184 Assault 154 And then the unit master list has 3500+ variants for those mechs For anyone who is wanting to dip their toe into Game Mastering a Mechwarrior Destiny or A Time of War Campaign I'd suggest you at least start your game on Solaris VII, it makes the most in-universe sense to allow your group from the various successor states to not only know each other but also to have developed a relationship beyond "kill on sight". By 3050 you have access to the Guardian ECM suite to mask sensor signatures or ward off missile strikes, Beagle Active Probes to find shut-down or sensor-masked mechs, Artemis IV FCS to make your missiles more accurate, TAG to designate incoming artillery fire (something else which can even up a fight in a hurry btw), NARC launchers, stuff that From the wiki article: "the Liberator was doomed by a severe flaw in its revolutionary torso design which resulted in the complete failure of the production model's cooling system, missed in the hand-built prototypes due to different manufacturing techniques. NOTE: I haven't read all of these (I'm only up to about 3055ish), so I'm going off other people's opinions i found on Sarna and older reddit posts so there's gonna be some books in the wrong spot. Additionally, you could consider 'mechs in heavy use with the FWL and FedSuns to be accessable, due to battlefield salvage. 2), includes all mechs, weapons and equipment. Feels like a ton of the Clan main characters pilot them. I gather the Dark Age is an acquired taste, but am seeing some pretty cool mech designs like the Hammerhead coming out from the new times. Snoo thought he heard a subliminal message on the latest cassette he was playing. Gallery: All BattleTech 'Mechs. For the most part that holds true. Posted by u/Forsaken_Order - 2 votes and 4 comments Like my recent list of ronin portraits, I have now collected a list of all 36 'Mechs in the most neutral coloring I could find, using Ctrl+Shift+U to take pics in the Mech Bay without UI in the way. Or we could have had only the 10 mechs with any sort of realistic design. Edit: Okay, the second edition was marketed as Succession Wars. I generally look at the individual power of a mech due to the fact that that keeps the scope of an article limited and the length reasonable. You got mechs that were from the same lance/ star in the display box. It's honestly number 7 on my top ten minmaxed 3025 'Mechs list, and makes an excellent lancemate to a couple of Catapults in a Fire Lance. I will freely admit to choosing mechs based on their appearance rather than functionality, but I can't tell which boxes I want to buy. If they added more 20T mechs (Flea, Wasp), low-level combat could be a little more interesting. seen someone rage quit because their assault mech got killed by an urbie The Phoenix Hawk is a highly available recon-mech that defines the light mech meta because of its good defense, large laser, and ability to catch or keep up with most lights. This means two of your mechs get free called shots on a 'mech with reduced armor to most locations. If #2 doesn't matter either and you only want bipedal mechs at all, then you're opening up a MASSIVE list that includes anything with a beak face (e. Hell, I wouldn't be surprised if some crazy person turned every mech into The Hulk, just for fun. Now that I've said that, this is very important. It also have the Wave 1 and 2 breakdown, has the mini and the pack it is in, and what may be useful, the number on the bottom of the base. csv to the "BRAND NEW-1" row of the table). I found a page on Sarna with the production dates of Battlemechs by year and counted up a list of all the mechs made before the start of the war and the end of the war. Adjusted MechAssembly (Formerly Broken Salvaged Mechs) - Note: Currently the mech assembled via salvage will be the one from the most number of parts. We have some (community made) test data for Battletech in Rosterizer. net and I understand the concept of LosTech, but is there a list somewhere that defines specifically which mechs (and tech, weapons, etc. That book compiled all the mech-related ones from the three or four books that had them to date, but also updated the text on a great many of them to take into account errata, expanded uses, etc. So a mech lance versus 2 clan mechs and 2 elementals (or 3 mechs 1 elemental, depending on points) is a pretty fair I can appreciate your restraint regarding assault mechs, which are thematically around 10% of total mech counts and especially rare for periphery and merc forces. Additionally, the Draconis Combine was the only House still producing LAM mechs (Stinger LAM) through 3050. Inner Sphere, basically everyone has the same tech base. Something like this: data points like Clan Smoke Jaguar having less than 1000 mechs after the Clan Invasion failed didn't just appear out of nowhere in my head Just wanted to have a checklist for my collecting addiction. The Mechs are only sorted by introduction year and technology, and by faction if you want. This is my most wanted list and list of mechs that are missing an STLs for 3D Printing. I've left out graphic novels like Spider and the Wolf, There's also a few books on Sarna that I've missed but I wasn't sure where they fit. He eagerly unscrewed the screws on each corner of the tape. Please refer to rules before posting. Natively, I know they initially produce the Archer and the Panther (and I'm sure other things but they're not hopping to mind at the moment), and later get the Crockett and Cyclops up and running, along with the Beowulf and the Viking. This is a lot of great info, thanks! Less of a positioning issue more of choosing the wrong mechs I guess, my opponent usually has similar movement profiles and weapon profiles, but seems to always have jump jets, pulse and heat neutrality, which in turn just forces me to always play very good instead of just enjoying the battle more. 259 votes, 106 comments. certain rare designs can appear more frequently than they should when rolling large numbers of units. It gives a pretty good idea of how rare / common different 'Mechs should be within a factions force. Mind you, there are reasons why these mechs can still be found in any faction if you want them to be (using a ‘cursed’ mech as a mark of pride, wanting a fixer-upper, etc), but if you want mechs that won’t be found as often outside of their production area, these would be my best offer. The Pixie is a nasty hand to hand fighter, capable of reliably outmaneuvering heavier mechs, and bullying lighter mechs. true. 0, History and info from everything from different weapon manufacturers to mechs themselves and who uses them. Does anyone have a complete list of Battlemechs in a csv with other data such as armaments and armor? Edit: I want use this to perform data analytics on things such as comparing and contrasting damage output at particular ranges etc. All things BattleTech, including the tabletop games, miniatures, fiction and… Lore-wise, the “good” mechs in 3025 are really just the ones that happened to suffer the least from the technological regression of the early Succession Wars. The Shadow Hawk is noted for having one of the most comfortable cockpits of any mech period, and it has extremely similar arms, armament, and speed to the Wolverine; while the Pheonix Hawk is noted for being a really good light tonnage lance leader, and its electronic suite is the only real unique justification for why the Wolverine is So the advice then would be to maybe trim the list down to 2-3 mechs of skill 2 or 3. Light mechs generally only ran into infantry, tanks or other light mechs. The large laser is wasted tonnage, but y All things BattleTech, including the tabletop games, miniatures, fiction and video games. Encountered a few maps that had some bugged pathing, which forced 'Mechs without jumpjets to take annoyingly long detours, while 'Mechs with jets could just jump over the offending area. It has a full list of every mech, Updated B. More mech chassis is the key to power. Note: IS/Clan Omnimechs are now in Dark Grey and non-Omni Clan mechs in Light Grey. Vlad, Phelan, Aiden. Do not play with the Hellstar, especially the Hellstar 1 or 2 variants. I believe these are all the SLDF mechs in Vanilla. It's heavy but pilots like a medium. They can have crappy Locusts or fine clan mechs. They're just the only 20T mechs in the game and basically there as fodder. 9. Not in the sense of a single list of every designation, at least that I know of. The sheet lists all the weapons on the mech, and has a diagram so you can track how much armor and internal structure is shot off, as well as crits and everything else. Here is the list of all models: Phoenixhawk [PXH-1B] - 45 tons (requires Heavy Metal DLC) The most consistent 3025 mechs in my experience are the Phoenix Hawk and Grasshopper. Started using Archer recently and was wondering what other mechs had bonuses. A few months ago, I sat down with TRO:3039 and SARNA and compiled a list. This will be my final update for 1. 21 votes, 63 comments. 80: Thug/Hatamoto-chi. As someone who likes to know what I have and what I'm getting, I compiled a list the current (5/23/2023) catalyst game labs box sets and force packs. When they encounter heavier designs, they were supposed to withdraw. It's the heaviest heavies, often able to outfight assault 'mechs. In each one you can click Contents to see what the most common mechs were in that period. Here's the highlights: - Locust, Stinger, Wasp, Crusader, Archer, and Stalker are all remarked as being exceedingly common throughout the Inner Sphere. As much as I'd love to see a classic Unseen like a Marauder or Warhammer, I think you made a great choice of mechs; it's a really dynamic and impressive model as you designed it, and the operable claws and torso twist are a nice touch. 300 votes, 40 comments. I ran 12 Urbanmechs and an Omega in a 3 way ffa. As the event runs you progress from basic light mechs like Wasps and Panthers into increasingly powerful machines like Thunderbolts and Mad Mechs that were yet to be designed, hyper rare, or just plain no longer existed (in-game plot wise) when the game came out in the mid-80s has slowly been walked back over the years to say pretty much every inner sphere mech found in a TRO before 3075 or so was not only still available, bit still in production somewhere in the IS if in a watered I hadn't played in many years, and I'm finally caught up purchasing the game books (the ones that are in print anyway) and the novels, so I wanted to start building a collection of the mechs. FWIW, Battletech 3025 Extended added jumpjet mount points limits, and the mech editor enforces jumpjet mountings. Yes. This is the subreddit for the Elden Ring gaming community. 35 ton lights, 55 ton mediums, 75 ton heavies, and 100 ton assaults. You can look them all up on Sarna by going to each category of mech (Light, Med, etc) and then going to each page and looking up the designation. The subreddit for MARVEL Strike Force, a game for iOS/Android that is published by Boundless Entertainment, a Scopely Studio. 424 votes, 96 comments. Vindicator is a common CCAF 'mech. Any chance such a list exists? They have proportionally fewer assault and heavy 'mechs, in part considering that they currently have no functioning assault 'mech production lines, and at the moment limited-to-nil production in heavy 'mechs. This is a setting in which with the exception of Clan vs. "LMAO, a Charger?!" Given that space for mechs on a dropship is a massive limiting factor on offensive operations, being able to store 2 mechs per mechbay is a significant advantage. . I have been working on a full list of mechs (since the online spreadsheet has not been updated for 1. (Editors: want to create a new 'Mech article?) Lights: no doubt the Firestarter. 4% of the "average force". Generally the mechs at the upper end if their class are better. There are some mechs by 3025 that are complete trash but used to be good like the Lancelot which was only barely saved from extinction thanks to Luthien Armor Works. They do surprisingly well as long as your opponent doesn't deal 6 damage per mech. There are ~170 distinct mech models in the CAB, allowing for literally thousands of variations - the vast majority of people are already missing out on a ton of mechs. g. I'm trying to inventory my pile of potential and want to be Tried doing some sleuthing, but my Google fu is weak. ;) The things that mainly excited about are list sharing and the calculation capabilities (for points and other stats). All Systems Nominal This is a community for friendly discussion about Fantasy Flight Games' (now Edge's) Star Wars RPG. Shows up all the damned time. There are 60 ton mechs that can do the same job but faster and cheaper. This Subreddit focuses specially on the JumpChain CYOA, where the 'Jumpers' travel across the multiverse visiting both fictional and original worlds in a series of 'Choose your own adventure' templates, each carrying on to the next The Master Unit List will tell you what mechs are available for each Clan in each era (being updated actively, so some things may still be missing or might change), but it's not really going to tell you what their "favorite" or "preferred" mechs are—that's really a job for trolling through sourcebooks, official fiction, Sarna, and forum/subreddit threads. That Annihilator stands out but I both saw your previous post and endorse players to field whatever they want to field, table-compliance be willing. /edit: Plus it has jumpjets, which is always a plus for me in BEX. There's also a difference between 3025 as an era and 3025 as a shorthand for the introductory tech level. It isn't fun to play with, and it isn't fun to play against. The game is balanced around, and recommends in the rule book, playing with the same total number of units. With enough play, this isn't a difficult game. So if you get 2 parts of an Orion-V and one part from something else, you'd get an Orion V assembled. Is there a list of every Battlemech created in one comprehensive list? Im compiling a "callsign database" for character creation and realized a lot of mech chassis names would make great callsigns. All Systems Nominal When the kickstarter launced I made a spreadsheet that told me what miniature was in each forcepack (and box) so I could keep track of what I already had and which mechs I wanted multiple of. So the question is if your friend's dad's group plays a certain era . The total list is over 600, just with chassis. Consider creating scenarios like raids on supply dumps defended by tanks and infantry with mech support showing up X turns later. It doesn't hold up too well in the end game but it's a really versatile and mobile mech. In general they'd avoid slow mechs since it makes their hit and run tactics less effective; but they aren't picky. Do we have any consensus as to what the big-bad mechs are in this era? It's easy to point to the usual culprits in the 3020's, but if you had to choose the best mech in the 3100's - what would it be, and why? Very helpful! Seeing it laid out like this really helps see some things, like how the extra cooling on the BSK-MAZ compares to the MSK-M3's extra free tonnage (10 free tons vs 30 bonus cooling, not counting the thumper). The problem is I know the Caballeros have individual mechs paint jobs, so would like to lift from the source material where I can. Because 'mechs over 65 are almost always long-service machines, a greater percentage of them may be house variants rather than stock (in fact, many -L variants are retrofit kits designed to keep long-service 'mechs operational by swapping out hard to source components, e. The closest thing I can think of is going into Megamek and just writing them down into a document but if there is a list that is already put Just a thought but you could maybe use the save editor to load up a saved game, you’ll have to hit “scan” and give it the path to your Battletech game/where Mods is located and it should give you a huge list of mechs to choose from much like the Mech library should. MAD-3L) Incredible design! Those legs look great; I love the look of the exposed struts, and the angle of the pose is perfect. Helpful spreadsheet So I've been trying to find the planet and faction characteristics specific weapons, equipment, and mechs for shops including dlc. All things BattleTech, including the tabletop games, miniatures, fiction and… There was a reunification war sourcebook I recently learned about that has Random Assignment Tables the main factions. It didn't take long to put the reels on backwards. When in doubt, Jenners and panthers by the Dropship load (DCMS battle doctrine for a while was swarms of lighter mechs). Hoping there is a resource wherein I can search/browse mechs by for example weapons (type/location/number), number of Dec 29, 2024 · This page lists all 'Mechs currently found in game. My first mech that I remember is the Warhammer, from the old 80's AGOAC box cover. My current lance is a Highlander 733 (not SL), A Marauder (forget the variant) with a GG and LLs, A Bull Shark, and a misc 75 ton Mech (been using the Falconer because of speed and JJs, or a Marauder variant with JJs. the subreddit is active enough to go at a faster rate then that, current plan is a day Talk about a subject -> day were I talk about what stuff is good and what stuff is less good from the day before -> take day off repeat, never more then one post a day. BattleTech MUSEs had implemented the battletech mechanics as a real-time simulation. The ones that will be most useful starting out are towards the top of the list with their years in the name. picdi tknkbl gmowwmr fyvrzm xgxze mqrx pdcdufa diub rfxkccov nrh