Sekiro input lag reddit ps5. Should be similar or better on the PS5.

Sekiro input lag reddit ps5 3/ Also, the game is fairly demanding on computer Sekiro doesn't have an animation lag, unless they added that in a patch which would be a little crazy to change after release. If the input was still being registered for that long that's like a malfunctioning button or something else. There is no PS5 specific version of Sekiro, but as mentioned the PS4 version running on PS5 is excellent/smooth and no sluggish feel. My question is, with Activision being bought by Microsoft, IF there ever was a Sekiro 2 (or another From game that is similar), is it possible that it would only be for Series X? I switch to keyboard and there is still input lag. Hey, all! I just bought Sekiro on Steam, and have been trying to play it with my PS5 controller. In fairness, this is accomplished by the dodge animation always happening. I couldn’t play Sekiro on console, I didn’t finish the game or even want to until I got my PC and got it on there. I bought Sekiro yesterday and I am experiencing an awful input lag. Honestly feels like Wolf has Dragonrot 19. I've been trying to get Sekiro to work with my PS5 controller on PC and the controller can't manipulate the game in any way. Look at how instantaneous the game action comes out after pressing the button, then compare that to the Sekiro video I posted above. Members Online I have a ps4 in the living room and I noticed is has noticeable lag when playing. Biggest issue is the input lag or whatever you want to call it with the controls. But yeah lag is still present. Now I can play GT7 and SF6 with no hiccups. 25x speed. ____ For comparison, refer to this DMC3 input lag test video and play it at 0. So this morning I plugged in my ps5 controller into the console and my first try I beat hime without subimaru. Welcome to the subreddit for Sekiro: Shadows Die Twice, a 2019 action-adventure game developed by FromSoftware and winner of Game of the Year. If it’s noticeable or negatively impacting your gaming experience, you can try to alter your TV’s settings to reduce the lag. Plus input lag on HDMI tv didn't help neither, and half of the time I would forget to change my TV to game mode. Also goes on to mention input lag and a not great surround experience. Anyway, my setup is playing over an Nvidia Shield (wired to network), on an LG OLED TV. My PS5 doesn't have this problem in any capacity so it had to be my Series X in some capacity. Doing any will help loads. So 3-4 frames of input lag plus whatever display lag and I would say that could mess up your retro games at least on a competitive level. or they're just being a-holes, who knows? PS5 Controller Input Lag My Setup: -LG C1 w/ HDMI 2. It's more like a symptom of 2 things: Er recycling assets and fromS not remapping the controls properly. Does input lag play a role in Sekiro timed deflections? I got my ass kicked by the Ashina elite boss. When I turn on Bloodborne, there's a considerably lesser amount of input lag compared to Elden Ring. If any knows how to fix this, that would be greatly appreciated! Trying to figure out if there is actual input lag, they included an intentional (and very low) input cap or something, or it’s just skill issue? My controller is 1 month old and I haven’t had this issue in other games but I’ve already gotten used to spamming whatever I want to do after a few days of playing. My TV is rated for low input lag and my system/controller updated. Basically the parries and dodges work when the attacks start, not when they land. I did some research online and it seems many others are having this issue on their new Xboxes. (I'd assume something to do with wireless signal) because as soon as he plugged it in, there's no lag or input delay. I know I may sound like I'm not gut enough, but I have this suspicion there's something off about the game's input recognition. The issue is that your controller seams to use such emergency solution all the time. r/Sekiro please help debug input lag, it makes breakpoint annoying to play The Reddit home for PlayStation 5 - your hub PS5 news and PS4 has no lag when I switch to it, switch back to PS5 and lag again. Input lag above 10ms will start to get really noticable in competitive fighting games and in competitive online mp shooters. Playing on Xbox S , and I'm getting rocked on the medium difficulty. And no ps5 specific patch is required Hey guys. I've messed with most graphic settings that I could and it hasn't changed Set input to 1ms in ds4 and controller type to xb1 Play sekiro If you have done everything right when you start sekiro it should say it detects a remapper. See if you can get your hands on a ps4 controller and try that out. If I press a button, things happen almost instantly! Something seems to be wrong with the game in it's Demo version. 8GHz ASUS ROG GTX 1080Ti 32GB RAM Receiving my Steam Deck in the main today (FINALLY!) I’ve been hearing the PS5 controller has significantly less input lag than the XBox controller for using the Steam Deck. I could not get the deflect consistently. I was wondering if anyone has the same issue?? My PS5 has otherwise been stellar in multiplayer games like Rainbow Six Siege. delayed. Jedi: Fallen Order has a lag, and so does Monster Hunter. When I started playing I “felt” the input lag and thought “this game seems slower than DS3”, but I didn’t pay too much attention to it, cause I wasn’t playing a Souls game in years. But Somebody posted some Xbox data during the beta and there is almost 6 frames of delay there. When I try to play, however, the D-Pad and left… I was getting significant input lag even with my PS5 hardwired via Ethernet with my Portal being connected to 5ghz good wifi >400 Mbps. why is there a 60 fps upgrade for sekiro and not bloodborne? seems stupid to me since bloodborne is the more popular game and fans have been begging for some ps5 improvements. With Sekiro recently on sale, I wanted to give it a shot at 60FPS. If you are playing on a console, or even a PC with a good monitor, is there any input lag? Is it normal to have about the same amount as I do? I just got the game and yes I notice it as well. For some reason, the controller movement doesn't feel like it was on the pro. I did change out the hard drive to an SSD. My PC specs: Intel i7-7700k OC'ed to 4. I don't always get input lag but I do in certain areas and fight. I'm playing on a high end laptop on high with a wired mouse and keyboard. So is the input because of my computer, but i have an RTX 4050 with 140 watt tgp and Intel i7 12th gen. 0 ms input lag which is more than good enough, i'm saying this as a high level Tekken player with True TekkenGod rank. 1 game mode on-200+ mbps WIRED connection -Software/Firmware up to date -MWIII dead zone set at 3 and using Dynamic aim assist -Normally I would use my PS5 controller wirelessly, but lately I’ve been connecting it to the front of the PS5 via USB C in an attempt to minimize input lag. its so confusing how some people have no problems while others experience this unnecessary issue. It's not enough to notice when playing most games but e. Should be similar or better on the PS5. I was frustrated knowing I clicked the left Bumper at the right time. There could be some input lag when it's wireless. Really want that 60 bucks back. 45 votes, 28 comments. Welcome to the subreddit for Sekiro: Shadows Die Twice, a 2019 action-adventure game…. It is playable but very uncomfortable. * Previously released PS5 games can be fully optimized for VRR through a game patch and future games may include VRR support at launch. fully restart your pc My friend and I just figured out the cause of his controller having input lag and not working well unless it was wired. The overall combat also matches lies of p closer than sekiro, the weight, flow, and speed all match lies better then sekiro. The first thing I noticed was that the timing was completely different. Note: Does not cover Xbox, Nintendo, Steam, or other non-PlayStation platform achievements. I started looking it up online but I'm afraid I'll get spoiled. I've played a lot of games that require great timing, (Sekiro, GoW 4&5, Bloodborne, you name it) and this game is awful about input lag. Also set controller settings to wired only Set video settings to alm mode See if tv had game optimizer modes. This is not about spamming an input - which also sometimes you’re almost forced to do, because of the really long end lag on some animations and the fact that some inputs don’t seem to register properly despite the buffering - this is about pressing the roll button once even slightly before getting hit, considering that the input lag can Horrible input lag, on both monitor and TV, wired and wireless controller connection. Like WTF. You still have 2 tricks available: using usb cable, and try restarting ps5 every once in a while. I’ve tried every fix I could find; enabled and disabled force input on Steam, disconnect my mouse & keyboard, use DS4, etc etc. When we talk about Ps5 or PC there is virtually no difference between them outside of the, addmitetly, potentially big difference of modding. I know there are some issues with input lag in fighting games and the PS5. I finally came to the Ashani Elite mini boss. Gameplay in many PS5 titles feels smoother as scenes render seamlessly, graphics look crisper, and input lag is reduced. On ps5 it's great and I've become much better at it, probably also the input lag is lowered, 60fps stable all the time also. Fast forward to today when my urge to play the game took over and I installed it on my ps5. Oh hey another 60FPS game on PS5. I do get input lag from some other games though, FF15 being one. I would literally be holding down the L1 button to block and my character doesn't even have his sword drawn out. Nah this has nothing to do "feel". All of these steps help. In conclusion, it will be a very good looking smooth experience. Changing your TV to game mode doesn’t fix it and neither does a high spec monitor, although those things help. Sekiro also has dodge and run on the same button. I think much of the input lag comes from the TV even on game mode, but im not certain. I needed to be significantly later on all of my deflects because at 60FPS and playing on a gaming-friendly TV, my input lag was noticeably reduced. only reason i can think of is they are going to release a ps5 remaster and charge full price, and many more people will buy it if there are no improvements for the ps4 version. So, after reading about this problem, I did some testing and yes, there is a pretty substantial input lag on rolls. This is what I’ve tried so far, If the PS4 game doesn't support HDR, a PS4 will automatically disable it; a PS5 keeps it on and tries to tonemap it, which introduced a fuck load of input lag. Members Online The only real similarity to sekiro was the parry system but looking back Lies of Ps parry style is a much closer fit to stellar blades. For xbox one controllers just plug it in and use steams keymapper like usual. Temporary bad input lag is better than lost connection. I hated this game because of input lag and found out if I change my monitor to cinema mode input lag goes away (for hdr ps4 pro) I swear I thought it was the game I did ghost of Tsushima on lethal and had zero issues parrying now that I fixed the input lag on Sekiro I’m loving this fukn game it’s amazing I haven't a ps5, but on yt digital foundry and others have analized the game; it runs a smooth 60 fps (rock solid if I remember correctly) and most important: the imput lag is waaay less than ps4. Consider joining r/PlayStation for your daily dose of memes, screenshots, and other casual discussion. i also prefer to play with my DualShock 4 because i don't want to mess up my DS5 quickly. Covering PlayStation 5 (PS5), PlayStation 4 (PS4), PlayStation 3 (PS3), and PS Vita. Go to Sekiro r/Sekiro. Otherwise, i'd say try it wired. I’m used to the unlimited frames mod on pc and I got the platinum on ps5. Input lag is present for some players, regardless of the platform. I’m not expecting haptic feedback but assumed at least the regular rumble would be present. When I boot up the game, all goes well until I start playing, and then about a min in, I get major input delay/lag (whatever the difference is) and the game stutters. The input delay I see in your video is ridiculous. it has to do something with your hardware or you are interpreting things that are not input lag as input lag. I hope the gameplay is as close to Sekiro as people said, I missed the boat on the first demo but now I'll download it. Elden ring already punishes reaction dodge playstyle (my favorite one where you dance around enemies) with roll punishes, 360 AOE and input reading, so re-adjusting to predictive rolling helped to change playstyle too. I'm quite familiar with the fromsoft games, I've been through des, dks1, dks3, bb, er, but I have a huge problem with Sekiro, I'm playing it on PS5. I then tested my emulated controller with hollow Knight and there is no lag. . I can navigate steam big picture and play other games just fine but refuses to work with Sekiro specifically. Once I got the PC version, it wasSO much easier to play, and it only took a mere 60+ tries to beat Owl down again in the same fight. I'm hoping somebody has an answer or can point me in the right direction. I've done 3 runs on ps5 and never had a drop or stutter. I played roughly 20h of the demo (doing the boss challenge) and when I press a button, she reacts. I'm finally running a stutter free 1440p max settings 120fps on a 144Hz monitor after going down this same rabbit hole of fixes. Set input to 1ms in ds4 and controller type to xb1 Play sekiro If you have done everything right when you start sekiro it should say it detects a remapper. I don't think we have any full data yet. Also get a 50 foot high gauge HDMI cable and run it to your TV from the PC; Big Screen problem solved. 6 ms. Reply reply fedex777 Then i popped Sekiro (platinum’d) into the Ps5 and no lag!! I really enjoyed Elden Ring and am still playing tbrough NG++ but From needs to get the game engine right. Wireless comms on this game seem to drop input all the time. The Reddit home for PlayStation 5 - your hub PS5 news and discussion. I played hundreds of hours of Sekiro with the exact same set up and Stellar Blade feels exactly like Sekiro to me when it comes to parrying. I have tried all sorts; manual DNS setting, re-starting router, updating router, re-starting PS5, factory re-set of PS5, deleting and re-downloading games, switching between 2. Controller works perfectly on every other game so that's not the issue. All around terrible performance, and it simply makes the game unplayable. It depends on how much of a delay you're talking about but from my experience the PS5 definitely has a higher input lag than the PS4, probably due to the console itself handling things differently. I'd play a degrade sekiro in a heartbeat. Sekiro on the go. The button lag is called Input lag. Doing all will make you a god. Genichiro being my first real issue with input lag with Sekiro not even guarding when I hit L1 before the attack even goes through OR when I go for a swing when we are kind of just standing there Sekiro just kind of doesn't swing for up to . Traditonally Xbox has been notably better off than Playstation in terms of input delay so I'd expect something similar for PS5. When I turn on Sekiro, dodging occurs on frame one. At 60fps a frame takes 16. Members Online TheDreadPirate553 Input lag from vsync and the choppy feel of 60fps when you're used to a higher refresh monitor weren't things I could settle for. I was stuck on Owl, great Shinobi for almost a year because of those things. It is a hassle to use a PS5 controller with it. Everything seems. Buttons just straight up don't work half the time, so blocking or deflecting barely works, I'm unable to pause at all, prosthetics don't work despite having loads of spirit emblems. BLOPS3 is my favorite COD and i still play it once in a while and i hope to still play it on my ps5. Sekiro is the only game in my library with such an issue. My monitor that I game on PS5 is 1440p, and reducing the quality to 1080p on the PS5 and disabling 120 hz mode fixed all the input lag for me. Also can go to video settings on ps. g. I've played other input-heavy games like Devil May Cry 1-5, NieR:Automata, and the Ori games without input lag issues. I have a PS5 and PC and can still say I would buy on PC over PS5 if available just because I like to revisit really good games over time. I played it on Xbox Series X and I noticed really good load times compared to my XboneX. Mar 17, 2024 · Are you playing w/o the Sekiro FPS Unlock Mod? If you play the game at 60 FPS, then everything will feel sluggish. The input lag from hitting the triggers alone was enough to piss me off beyond belief. 5 seconds after I input. Vrr mode too. i actually have a dedicated DS4 for playing COD so that the wear and tear stays mostly on that DS4. I lower my graphics settings and resolution by 1 and there is still input lag. here are some thing you can do to maybe fix this. Keep serving them up devs, thank you for the options this generation. 287K subscribers in the Sekiro community. Lower quality to 1080 or lower. Is this a know issue when playing in PS5? I searched but couldn’t find anything. Most sets now have a “game” setting that will optimize for reducing input I just downloaded fortnite on my ps5 and I noticed a ton of input lag, I have tried messing with the settings a bunch but nothing has worked. If so, there's no way that's just input lag. I actually am a huge Nintendo fan and was planning on just using my Nintendo Pro Controller for it. Load times do make a big difference in a game where you switch zones and reload areas as much as Sekiro. Before I get the… You are probably feeling a reduction to 60hz when your ps5 is connected over hdmi 125hz polling rate = 8ms input latency 250hz polling rate = 4ms input latency 500hz polling rate = 2ms input latency 1000hz polling rate = 1ms input latency 8000hz polling rate doesn’t work and the controller still runs at 1000hz Basically, for some reason Sekiro refuses to recognise my PS5 controller (and also my Switch pro controller) when I try to play on Steam. So unfortunately, you have to manually turn HDR off in the settings for any PS4 game that doesn't support HDR. Everything is delayed of about half a second, movement, parry, dodge etc. I’m noticing it more and more the further I get in the game and need advice on how to deal with the input lag on an original PS4. I tried restarting my TV with no luck. The input reaction speed from keyboard and mouse is so needed, I truly believe that. This is why I would recommend pairing it again or do hardware reset. And I'm not trying to blame all my mistakes on it, it would just offer an explanation for some of the nonsensical ones. and I am sensitive to input lag, as I played sekiro and fighting games where the rollback was wonky at times. Currently ER have sprint, roll and jump mapped like in sekiro (B/O to sprint and dodge, A/X for jump). 1/ Many people mix up input delay and input queuing. Add Sekiro as a non steam game and then go to properties and input and select your desired controller I can finally play with the ps5 controller (I did use the big picture mode of PlayStation on steam but i don't think it was a major factor as the controls on screen are shown as x-box buttons) Posted by u/MrAvoidance3000 - 2 votes and 4 comments Input lag occurs because of your TV or monitor, not the console or the game. Just had the most frustrating experience with input lag. But a few days ago I decided to buy a PS5 as I really wanted to play some games exclusive to the console, and I was surprised when I tried out Sekiro, 60fps makes a HUGE difference and I definitely noticed it in some games, but specially in Sekiro it felt like a completely remastered version of the game, it really looks and feels much better If the game isn't locked at ANY performance target 100% of the time (60 fps or 30 fps depending on the mode), I wouldn't call it "ultra-polished". 4GHz/5GHz, using wired controller, using LAN/Ethernet internet connection, clearing PS5 cache. The game never received a ps5 update, but it runs in backwards compatibility mode from the ps4 pro, so can choose between 1440p locked at 30fps or 1080p with unlocked frame rate but since the ps5 is very strong it runs at a locked 60. The only difference here is that pc could have unlimited frames, but I don't think that makes a difference in a game like Sekiro. Would really turn it into a rhythm game. There's a small reset button in hole on the back of the controller that can be pressed with needle or something similar. If you using DS4, check in the settings, go to Utils, Controller/Driver setup, install from there HidHide then restart the PC, then go again to settings, Utils, HidHide Configuration Client in Application tab add a path to your DS4 windows (+ button on right corner) then in Devices tab check the checkbox controller Sony entertainment wireless controller then enable device hiding check the I acquired sekiro yesterday and I have spent quite literally no less than 6 or 7 hours trying to fix this. Members Online So much so that I can't help but wonder whether a) one of the updates since it first came out has made the game easier or b) playing it on a PS5 at 60fps is somehow making it easier? I remember reading that a 2019 update nerfed the flaming bull a bit - I was past the bull at that point - but afaict it didn't make the game generally easier, just Sounds like input lag, I had the exact same issue but learned the adjusted timing, only realizing it was laggy when some friends who also played Sekiro came over and noticed the timing was way off Reply reply I just played DS:Re and DS2: SotfS and turned off the Steam FPS limiter because I was afraid of input lag when timing matters so much in these games. Not sure if this is true. Stellar Blade is phenomenal but the input lag is serious. We took apart the console and one of the wire clips was unplugged. I played sekiro and had a hard time deflecting, but I thought I just need to get better. Apr 3, 2019 · I can vouch that there is some input lag going on in game especially during fights. Everyone experiences input lag on every game, to some degree. The run animation flows out of the dodge animation. Modern games assume lag so probably not but it will depend on the game. Just seems like all system priorities are given to the AI and player inputs get placed in a queue. I’ve only had Xbox platforms but I am leaning towards PS5 to try the Spider-Man’s, God of Wars, & Ghost of Tsushima games. Sekiro lets you hit the button at the exact moment that you would be hit and pull off the parry. Is it normal? That would be incredible. I hope PS5 pro fixes this because it’s a massive disadvantage, like playing underwater compared to PC. Elden ring has a PS5 version and is absolutely fantastic, there is a noticeable performance difference between ER on PS4 and ER on PS5 (especially load times). Is that kind of an overblown issue? Having several frames of input lag seems like it would make these games way harder (where you have like 13 frames of invulnerability/deflect windows). I'm getting through fights on luck alone. Game mode enabled didn't help either. supposedly switching the TV to game mode fixes it for a lot of people, which kind of makes sense, the tv isn't keeping up with the ps5. With HDR turned off in game mode 4k@60 i get 9. I played on 40fps/40hz. I'm not claiming to be some infallible machine and I clearly still haven't beaten her, but some of these "errors" on my part just don't make sense. I’m starting another play through of Sekiro this time on the PS5 but was surprise to not feel any vibrations on the DualSense. I've connected my PS5 controller to my PC and configured it/enabled it through Steam's Big Picture mode, but when I launch Sekiro it does not let me input anything in the menus and in the game. Simply perfect. Members Online Zbeuj Welcome to the biggest Sekiro Community on Reddit! | Out now on PC, PS4, Xbox One, and Stadia! Welcome to the subreddit for Sekiro: Shadows Die Twice, a 2019 action-adventure game developed by FromSoftware and winner of Game of the Year. for watching tv lag doesn't matter, since the delay is just being received so you wouldn't know, but since you're providing player input it does. Hi there, there shouldn’t be any significant input delay on Elden Ring. That said, I tested some other games like Sekiro on PC and PS5 on the same monitor and the lag issue was still there. the skill checks in Dead by Daylight are much harder to time correctly on PS5 after being damn. Mar 22, 2019 · So I'm about 5-10 minutes into the game and I've noticed a really bad stutter or lag in the world and it's distracting. Input lag is the amount of time it takes for the game to respond to an input, that would not explain a button being held down for a few seconds. I tried for 2 hours to beat it and got one death blow total. This is exactly what people are confusing with input lag, the thing is when the game releases and you are able to equip 4 speed gears, this animations will probably get quicker to give you the impression of enhanced speed, otherwise I don’t know how the developers can demonstrate that your character is in deed faster when those gears are implemented. It basically feels like I have to press buttons significantly before attacks land, which feels really awkward. Now Im playing with wired controller whenever facing a boss. Platforming id a pain with how she moves (especially aerially when you can miss ledges easily), with combat the biggest issue with the window for perfect parries in particular incredibly hard to time. Hopefully this helps someone! So I’ve got my ps5 to a 4K 60hz LG smart TV but the input lag is unplayable, there’s a noticeable different from my moving my analog to it happening on screen. Try rolling or jumping while at rest, is there still any delay? 2/ Are you playing online? Never played Elden Ring online but if yes it might be a connection issue. I just switched to mouse keyboard and the input lag has gone but a graphical stutter still remains at 1920x1080 high and max settings. If your monitor has a game mode, try switching to that. Jan 3, 2020 · I use a PS4 controller with no 3rd party or anything and it works just fine for me. Not enjoying myself. The most notable situations are: Hey I bought the game on Pc again and noticed that there's 300 ms input lag with every input walking looking sniffing emma's feet etc, I remembered it not being that bad on ps4? I get the same result with kbm and bluetooth xbox one controller. i have used both controller and keyboard and mouse to play this game and i don't experience input lag, i also have similar hardware to you. Ps5 version is upscaled to potential 1800p and Ofc 60 FPS. At least when I first played it a year ago with a PS4 controller all the button inputs were mapped to XBox (eg A, B, etc), and I found it an absolute pain in the ass to figure out what was actually meant. I'm imagining controls like legend of the dragoon where you have a timed window to hit a parry but still turn based. Ditch input mapper and let steam handle the connection, I been using a PS4 controller for games like this with no lag for years. Input lag wouldn't just start and stop like that. i played COD BLOPS 3 on my PS5 using DualShock 4 and i noticed a significant input lag. Problem is on sekiro you didn't have to dodge, but rather to counter with block, meaning it was less of a problem. fub jakqj aosruf asaonq rywif jjcyr rzmzo doqhxkra zeb xpevl